Who are The Anarchs? 

Without the existence of the Camarilla, there would be no Anarchs. The Unbound, as they often call themselves, resent the privilege and superiority that the Elders of the Ivory Tower use to suppress the neonates and disenfranchised. Born of a rebellion centuries ago, the Anarch Movement can be summarised as standing for one thing above all else: the liberation of the vampire kind from the tyranny of the Elders that suppress the voices of the young.

They despise the indoctrination tactics employed by the Camarilla, their need for control over all things, and actively fight against the attempts of those who deem themselves superior to curtail the free will of those who have been Embraced. Whilst they still share the Camarilla's belief in upholding the Masquerade and respecting the Domain of another Vampire: their application of this philosophy is widely divergent. Even if they do not respect the institution that enforces these rules, they can recognise the necessity to uphold some of them in these dangerous Modern Nights.

In the Anarchs, a Baron takes charge of maintaining and organising the movement in a given location - acting as a focal point for the ideologies held by those in their cities, and making decisions on how to act based on this. There is no Baron, without the support of their community. There is no status quo, and Anarch communities vary widely in practice depending on the prevalent personalities in each location, and ideological.

In the early Modern nights, the Anarchs were relegated to the peripheries of Kindred society: with the Camarilla's boot keeping them out of full-fledged cities and Domains. Since the Fall of London however, and the vice grip of the Ivory Tower loosening as they retreated from mortal societies, the Anarch Movement has stepped in to fill the void of influence. Now the two Sects are at war once again, the remnants of the treaty in tatters.

The Anarchs are much more loosely organised than their enemies in the Ivory Tower. Taking a much more egalitarian approach to their organisational structure, it is often the case that outside of a Baron, and their Sweepers - there are very few official positions to be held. Rather, an Anarch is as important as they can prove themselves to be in the fight against the Second Inquisition, and Ivory Tower.

There are no courts amongst the Anarchs, no stifled politics and anachronistic feudal process. They gather when it becomes necessary to do so - to Rant or Rave in the face of the issues presented to them. Unsurprisingly, these meetings are conducted in a plethora of ways, with some being excuses to party hard and plan their next step. Others can be as simple as an exchange in the Haven of a well-established sweeper, simply to mull over minor issues and resolve grievances. There is no great crusade for the Anarchs - no longing to control the world and make peons of mortal society - they cling to an idealism of freedom from tyranny, and a utopia where there are no Elders enforcing how things are run, or enslaving Childer simply to uphold the Status Quo.

Unlike their staunch enemies, the Anarchs have always embraced the progress of technology as a tool to be weaponized and levied against the mortal world, as well as other Kindred. After all, how are you supposed to fight someone at their own game, if you aren't employing the same tech as they are? Before the arrival of the Second Inquisition, they had a strong presence on the Internet, for recruitment purposes - or simply conversation. In recent years this has retracted a little, into darker chat rooms and message boards, but it still exists (if a little harder to find).

The Anarchs do not care for your generation, history, or creed. As long as you play your part, are there when called upon, and assist in rooting out the tyranny of the Camarilla - you are one of them. Thin-blooded, low Generation, Caitiff; all are welcome amongst the Unbound. This isn't to say that there aren't restrictions! An Anarch may be distrusting of an Ex-Camarilla member for example, or someone of a nominally Camarilla clan: but if they prove that they're worth their salt, these reservations can be swept aside with ease.

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