Dementation
(replaces high level Dominate)
Clan Malkavian are of uniquely broken mind, and fractured perspectives. Inherent to their blood is the Cobweb - or network depending on which one you ask. This curse - a communal nonsensical hivemind - carries with it a unique gift. Access to Dementation. Malkav's brood are often emotive, or devoid of such. Sometimes compelled by seemingly irrational fears, or stalwart in contradictory beliefs. As you would expect, they are accused of madness. Dementation allows them to extend this to others, however briefly, and give them a taste of what it means to be a Malkavian. Through it, they can inflame or subdue the emotions a person is feeling, or convince them of an impossible truth for a time. A truly terrifying weapon; Dementation is the ability to fracture the worldview of others at will.
[ System: The Malkavian player spends a short amount of time observing the behaviours and emotion of a target. The target needn't be aware at the time. After which, the player approaches the target to negotiate the outcome.
During negotiation, the player informs the target of the desired effect (be that emotional influence or the implantation of a truth in their mind). After the negotiation, the power is in effect for the next 10 minutes, or until the target has deemed that they have roleplayed it for a sufficient duration. A target can only be subject to Dementation once within an hour (unless negotiated otherwise) from the same source.]