Clan Malkavian are a collective of individuals first and foremost. Much more like a dysfunctional family than anything else, they are comprised of seers, doctors, occultists and zealots. Where others may perceive enigma, riddle, and confusion: they gleam a stark and terrifying truth about the world. Unravelling the mysteries of the night by intuitively pulling on a thread, and seeing what around them begins to unfurl. The Children of Malkav are at their core, solvers and creators of problems.
For months and aeons, they have been the seer on the shoulder of kings, the collectors of trinkets with a common meaning, and the discerners of the best path forward. For seconds and lifetimes they have often been ignored. In the age of information, and the politicisation of every spoken word, the clan of the moon are the ones who see through the shit, and observe the predicted conclusions with rapturous applause.
Truly a clan of individuals, Malkavians are as likely to be an educated Doctor in life as they are to be a priest, or a nightclub owner. Condemned to forever find themselves perplexed with a nature they can never quite grasp. A genius perpetually on the verge of a breakthrough, and prisoners who can simply never escape their sentence.
For kindred, truth is anything but objective. For a Malkavian, the truth is all they know, but they can never speak it clear enough for anyone else to comprehend. A fractured mirror, after all, can be pointed at an image, and show its observer a thousand possibilities. Many make the mistake of simply relegating all Malkavians to the sidelines: but would you be content to see the world without all its nuance?
If you intend to play a Malkavian character or one who is associated to the Malkavians we insist you read our stand point on mental health: Malkavian's and Mental Health
Clan Weakness - Shattered by Truth
The minds of the Malkavians are not broken, as they are often perceived to be. Much to the contrary, if you would believe them. Upon their embrace every oracle has an earth-shattering truth thrust upon them, that warps their understanding of the world for the rest of their accursed existence. The true tragedy of course, is that having glimpsed the fabric of reality, they are unable to convince anyone of the reality of their Truth. Always there is a barrier of understanding, preventing those they proselytise to from truly grasping what it is they have seen. A pity, really.
[[Every Malkavian player is encouraged to come up with a Truth they have learnt upon their embrace - ranging from the esoteric understanding of the fabric of reality, to a portent about how the end of times will manifest. When creating a Malkavian Character, we encourage you to contact the Story-Telling team so that we can work with you to incorporate this into your character in a sensitive manner.]]
Discplines:
Click a discpline below to learn more and read our suggested rules for each power:
Malkavians also have access to an Amalgam: