Visceratika
replaces either high or low level Fortitude)
The Gargoyles are cursed to have flesh of stone, and forever appear outcast and different from other Licks. And yet, they were designed as bodyguards, protectors, and slaves. All for the sake of protecting the Tremere. Visceratika is a left-over remnant of their design; a hallmark of their purpose. It allows them to provide their hardened skin to someone of their choosing, for as long as they are touching them. The person they choose to protect feels their flesh crack and dry out, as it forms in a horrific amalgamation of granite and muscle. Very much a last-ditch resort, the Gargoyles have been known to do this to save the lives of those who they deem worthy: people they would call friends and comrades. It is no small feat, and excruciatingly painful for the Gargoyle involved. A power rarely seen, but terrifying in capability.
[ System: The player using this power (with the consent of the target) places their hand upon a target, and shares whatever Fortitude powers they have access to with the person they are touching. This power can only be used twice over the event (unless negotiated otherwise with the players involved in the scene) and only once an hour.
As with all physical interactions at our event, the players should drop Out of character to negotiate the outcome, as well as physical boundaries, to ensure that no one gets hurt. Fighting in this manner is akin to stage fighting, and all involved should have discussed the outcome before it happens, even briefly]